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#131 |
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MovieBattles Team
Wildebeest's 301st Spartan Artillery Join Date: Aug 2007
Location: Nebraska, USA.
Posts: 1,701
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It will be, it has 1/2 of just 2 areas left... one of which is very small, the other I just have to figure out how I am working the design. Plus a few exterior textures but I have immenor helping me with textures when he can now.
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#132 |
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Nerd
Join Date: Nov 2006
Posts: 1,353
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lol you know i'm just playing mace ;)
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#133 | |
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Senior Member
Join Date: May 2007
Posts: 462
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Hey, it looks like an authentic Tatooine, Mace! Good job!
A couple things I noticed from the screenshots: 1. I know this wasn't the case in the old Tatooine, but I think it would look a lot better if there was some small landing platform below the shuttle. Just my two cents. 2. Maybe it's me, but the cantina seems a bit too dark
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#134 | ||
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Veteran
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Quote:
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Known in-game as: «±Åchille§ | Thugnificent² | Invictu§±» ° An Ex-Member of F4n7om'S «Chosen» Clan & R.I.P. to HH's «tF» Clan ° My Youtube Channel. | My X-Fire Profile. |
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#135 |
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Nerd
Join Date: Jun 2007
Posts: 1,503
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Quite honestly, I like it dark. The cantina in episode 4 was pretty dark too. Maybe the light from the colored signs could be increased a bit to give the area a cool purple/blue tint. :D
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#136 | |
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MovieBattles Team
Wildebeest's 301st Spartan Artillery Join Date: Aug 2007
Location: Nebraska, USA.
Posts: 1,701
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I planned on making new hologram ads entirely... never got around to it though. |
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#137 |
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Nerd
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That makes me actually want to play tattooine
Did you uh... remove the water layer of the atmosphere :p |
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#138 |
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MovieBattles Team
Wildebeest's 301st Spartan Artillery Join Date: Aug 2007
Location: Nebraska, USA.
Posts: 1,701
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Yup. /me adds to changelog
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